Combine scripted and timeline animation

I am recently doing a small Flash animation that uses both timeline and scripted animation. The scripted animation is continued right after the timeline animation finishes. I found it hard to target the movieclips since they either didn’t have instance names or were merely “graphics”. Using the “Inset a target path” tool in “Actions” panel doesn’t help since Flash starts looking for all the mc instances that don’t have instance names; and the tricky part is that Flash does it this on one instance at a time. So imagine if you have tons of keyframes on the main timeline…

One solution I found was to simply duplicate the key frames that contains the movieclip that you want to target, give them an instance name and move them to a new layer.

Here is how it works:

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